UPDATE 1.02

 

Hi!

This second patch fixes a serious UI bug that has pestered certain players.
It also fixes a couple of other rare softlocks and some localization errors.



Patch Notes

  • Fixed bug where the exit cross would not be visible for certain UIs.
  • Fixed bug where buttons on the wall puzzle in Beneath the Tower would not reset.
  • Fixed bug where buttons on the wall puzzle in Sanctum would not reset.
  • Fixed bug where player could click on items during screen fade-outs after dialogue.
  • Added fix for inaccurate player states after puzzles
  • Fixed bug where game can softlock after collecting all plushies in the flashback.
  • Fixed bug where game can softlock after entering Khalil's area.
  • Changed "駐在員住区" to "官庁街" in Japanese language
  • Changed "ハジム" to "ハジーム" in Japanese language
  • Changed collider size of the carpet in Cats' Hideout
  • Added Rex' Journal button indention in inventory tab
  • Changed collider size of rotten floorboards
  • Changed coin achievement to require less than total amount
  • Fixed bug where game can softlock after speaking to overseer
  • Fixed bug where Soluna-symbol in Sanctum gets activated with only 2 bricks

 

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